I already mentioned it several times here, I am big fan of Sega. It's too bad that Sega had to abandon developing video game consoles. I never understood what happened exactly. To me Sega has always produced quality consoles, and games, and never made marketing mistakes. So I don't get it !
Now, I wonder if, Sega wasn't too much ahead of its time ?
The Sega Genesis (Megadrive) was released in 1988/89, one or two years before the Super Nintendo. But still people remember more of the Super Nintendo
With the Meganet (1990), Sega was the very first to propose to play online ! But who remembers it ? Or even know about it ?
The Sega Saturn was also far superior from anything available back to that time, and still was a big big failure. I never understood why it failed.
More generally, Sega was also the first to propose more mature games which is the trend nowadays.
Remember Virtua Fighter ? Back to that time, it was a huge-huge technical slap !
So in spite of all of this, Sega disappeared, and I think it's too bad. Of course, it didn't totally disappeared; it still exists, and from time to time they release a game, and they are mostly trying to exploit the Sonic franchise, but this is no longer what it used to be.
April 17, 2017
Don't forget the Sega CD (Mega CD), and the Genesis 32X (Super 32X, Mega Drive 32X) !
The Sega CD was released in 1991 ! I remember, how revolutionary it was, with video sequences, and also CD quality musics ! Amazing (we are in 1991, keep this in mind).
Later, you also had a huge thing with the 32X, which was an extension to increase the power of the Genesis. Another great idea.
I don't want to hijack your topic, but really, I am in awe at the ingenuity of engineers from that time. The way they were able to increase the capacities of consoles were really smart and great. I do remember the Super FX chipset that Nintendo invented to bring real time 3D to the Super Nintendo games by modifying the cartridge architecture.
One last word, do you know that the Sony PlayStation was initially an add-on to the Super Nintendo? Like Sega added the Sega CD to it's Genesis, Nintendo was also planning on adding a CD drive to it's Super Nintendo, and hired Sony to do so. However, finally, Nintendo didn't believe in the CD, and its "long" loading times, and dropped the idea. But Sony continued the development and it became the first PlayStation !
Today, you no longer see such creativity. Today, Sony and Microsoft are just taking PC configurations, and repackage them to produce their consoles.
April 17, 2017
Oh that's right! How could I have forgotten the Sega CD!!! I didn't get one myself, but I was drooling at demonstrations ! Of-course, today's kid will find the cinematic sequences of these games awful, blur, low resolution , but back to that time, it was unreliable 😁
April 18, 2017
I think that the failure of Sega was only a matter of timing. I agree with Bret. Sega did create plenty of things which were ahead of their time.
Back in the 80s, early 90s, home video games were considered exclusively an entertainment for kids. Nintendo understood it, and provided exclusively games targeting kids, and young teens. Sweet, and colorful games. I feel like games you could find on the MasterSystem and then the Genesis were targeting a more mature audience. When you think about it NOWADAYS, this is great, and I still enjoy playing these games, but clearly, the Western countries were not ready for this move forward.
Now, I don't think this was a mistake; I think it was a strategy from Sega to try to differentiate with Nintendo, and attract adults to the video games. In a way it was successful; but, the first to have profited from this move was Sony in the second half of the 90s! And not Sega.
All this also reminds me of the Atari Jaguar and in a slightly different way the 3DO.
The Jaguar from Atari was an amazing console. Everybody who has known this period remembers the amazing Alien vs Predator game, which was the flagship game of the console. We were in 1993 or 1994, I don't remember. That was totally amazing. But, clearly, it was for adults, and as I mentioned, video games were reserved to kids only.
Today, the state of mind has totally changed, but it's also because adults of today, are the kids of yesterday.
April 24, 2017
I think that Sega had a difficulty to target a particular audience. Nintendo has always been kids and family oriented. Sega tried to address more mature audience, at a time that video games were considered to be for kids. Later, things evolved, but this is also when Sony appeared with its PlayStation, and took over the adult range of gamers.
January 23, 2019