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[Video Games]

Day-One Patch (video games)

How is it possible that developers cannot release video games full of blatant bugs? I mean seriously, nowadays, we have a path to fix "some" of the biggest bugs, right on the day of the release of the game!

Don't tell me this is because games have become ultra sophisticated and harder to make, because that is a bullshit excuse. I am not talking about drivers or compatibility problems on PC, that is different, I am speaking about real clumpy programming, and bugs which are popping, not even in exceptional cases.

And have you ever read the credits of these games? There are hundreds of names, of "Quality test" guys. What did they test, to miss so many bugs?! The quality of the title page?

So now, each time you buy a said to be triple-A game, the summit of the excellence, as soon as you insert the disk, the console is starting to down a patch, of several gigabytes! And no matter the speed of your connection, a lot of simultaneous downloading is taking down the publisher' servers! I just made the experience with "Batman: Arkham Knight", 22 hours to download the 3.5GB patch, with a 50 Mbs/ connection!!! You're kidding me? It's sure that with hundred of thousands of people who bought it, and are downloading the patch at the same time, it clogs the pipes!

Worse, when you buy and download a game, why does it still need to be patched?! Why don't they proposed the fixed version right away?!

The Internet was great to remotely fix bugs in games, but it 's now making developers lazy!

Saint John

by: G-1163


June 26, 2015 (4 years ago)

3 Replies & Comments

Hello Saint John!

I don't buy the argument from developers, saying that video games became so complex, that bugs are unavoidable. I think some are just too lazy, and some of their bosses are also imposing upon them deadlines that are too short.

I worry about what is going to happen with the new Direct X12 API. From what I understood now, part of the gain of performance is due to the fact that D12 is leaving lot of control to the programmers. On one hand this is good, but on the other hand, it means that they need to be much more careful about what they are doing, and how. So I predict tons of bugs in D12 games...

by: G-859

Message #1

March 17, 2016 (3 years ago)

I understand and accept the idea that video games became extremely complex, and that, in spite of the all the hard work produced by developers, bugs still remain at the time of the release. It's good that they can (and do) continue to fix problems, as they are reported by players.

by: G-1609

Message #2

January 02, 2019 (12 months ago)

If you wait for a game to be bug-free, then you will never release it. You can't compare games made 20 or 30 years ago and those made today. They are incredible more complex and no matter how developers are good, they can't figure out all the possibilities.

by: G-1780

Message #3

August 27, 2019 (5 months ago)

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